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BY THE BUNDLE AND SAVE!

We're now offering our Scenario Packs in bulk! Using our handy order form, you can order all of the Scenario Packs in bundles of six and 12, at a substantial savings per pack! Just click here to order!


HELP SPREAD THE WORD
AND GET COOL G STUFF!

Our AGN program -- Ambassador to the GHOULASH Nation -- offers special incentives to G players to get out and spread the word about the Last Game on Earth! Special AGN-only scenarios! Discounts on G merchandise! First look at new G products! For details on how you can become an AGN, click here.

RETAILERS: Click here for information and tips on how you can make GHOULASH your next big hit!



...as a compact, portable RPG or dungeon crawl, with each player serving as the other's dungeon master: Two players "hide" their obstacles by writing them on a grid. As each player moves, the opponent announces what obstacles the player has encountered.

The Basic Rules of GHOULASH are played across a variety of different scenarios. Each scenario has its own grid design and its own twist on the Basic Rules, to give the game new thrills every time you play! Click here to check them out!

A GHOULASH Scenario Pack is a thick stack of pre-printed Scenario Charts, ready for play! Simply pull out the charts you need (or play right in the book)! The book includes enough charts for four games of THREE DIFFERENT scenarios.

Click here for a list of GHOULASH retailers in the United States, around the world and online! Or, use our handy order form to buy G Scenario Packs in bulk!

Click here to download our special Test Drive scenario (PDF, 120K), a simplified version of GHOULASH that will guide you through all the twists, turns and thrills of the full-scale game. If you like the way the Test Drive feels, then youll be ready to upgrade to real G action in our Scenario Packs.
And click here to download our Quick Guide to GHOULASH (PDF, 290K).


CLICK HERE to read the complete BASIC RULES of GHOULASH (web version; a link to a downloadable PDF version is below).

RECOMMENDED AGES 10 AND OLDER*
TAKES ABOUT 30-45 MINUTES TO PLAY**

GHOULASH™ is a suspenseful game of high adventure in which you and your opponent race against time and each other on a series of quests, each one with its own set of thrills.

In one scenario, the goal could be a fantastic treasure, while in another it could be food or medicine, or just an escape from danger!

In each scenario you travel alone through hostile environments. There is a risk in every step you take. The greatest threat: the dreaded GHOUL, a monstrous mass of mayhem that would like nothing more than to tear you apart!

GHOULASH™ is played entirely on paper, using specially designed charts (shown at right). No dice, cards, spinners, combat formulas or movable pieces of any kind are used. All you need to play are the scenario charts (one per player) and something with which to write.

HOW IT WORKS

Think of GHOULASH™ as an elaborate version of the old notebook paper version of Battleship. You and your opponent each would draw a grid on a sheet of paper, then "hide" your ships. You would announce your move, your opponent would consult his or her grid and tell you if it was a "hit" or "miss."

GHOULASH™ works in the same way, except that the grids are already prepared for you. Each Scenario Chart uses two identical grids, the Movement Grid and the Obstacle Grid. Before the game begins, you and your opponent "hide" items, obstacles and Ghouls from each other by entering them on your respective Obstacle Grids.

On your turn, you plot your course on your Movement Chart, searching for items and attempting to avoid the traps your opponent has hidden.

 

GHOULASH creators Mike and Joe explain the game in our Video Webcast. Click here.

As you move, your opponent follows your course on his or her Obstacle Grid and tells you if you have fallen into any traps. During their turn, you consult your Obstacle Grid as they move.

Remember: The Obstacle Grid is your version of your opponent's Movement Grid, and vice versa.

Also on each Scenario Chart:

The Briefing, which outlines the items, obstacles and Ghouls to be hidden, as well as the goal for that scenario.

Ghoul Battle Figures, used to indicate the Ghouls' weak spots during Ghoul Battles.

Wound Meters, used to track wounds received. Get 15 wounds before finding a First-Aid Kit and you've lost the game!

ABOUT THE SCENARIOS

GHOULASH™ is made up of a variety of different scenarios, each with its own setting and victory conditions and, in some cases, its own variation on the basic rules. Each player must have his or her own chart from the selected scenario in order to play.

* Although we've heard of players as young as 6 enjoying GHOULASH.

**Including the pre-game obstacle-placing phase.

NOTE: This section is merely backstory to the settings and characters of GHOULASH. It's provided to add explanation and color to the game, but is not part of the actual rules.

If you've played any kind of strap-on-a-big-gun-and-shoot-anything-that-moves video or computer game in the past few years, or if you're a fan of movies like "I Am Legend" or "Mad Max" or "Resident Evil," you know the kind of post-apocalyptic, where-is-everybody, what's-out-there-to-kill-us world in which GHOULASH™ takes place.

Except this world has suffered not a nuclear disaster, but a chemical one. No one knows for sure what exactly swept the planet, or who caused it, but what is known is the result. Not disease, not famine, not mutation ... just Ghouls.

ABOUT GHOULS AND GHOO

In the wild and amazing world that hosts the various scenarios of GHOULASH™, there are many assorted dangers, but none so fierce as the deadly fiends known as Ghouls.

Ghouls are not living creatures. Rather, they are mindless masses of an inorganic matter known as Malectoplasm. Not much is known about their creation, only that they are the product of a massive chemical holocaust that swept the planet.

They don't eat. They don't sleep. All they do is attack, with a swift viciousness that catches most unaware. They are attracted by the movement of living creatures, and they strike from anywhere, at any time. Inside, outside, from above, from below, from small crevices or immense shadows. To lower your guard is to invite almost certain doom.

Can Ghouls be stopped? Well, there's good news and there's bad news. The good news is, yes, there's a substance that can destroy the creatures, a slimy substance known as Ghoo. Harmless to everything and everyone else, Ghoo is able to disintegrate a Ghoul at the merest touch. The bad news is, it will only work if the Ghoul is struck in its weak spot. Where's the weak spot? Well, that depends on the Ghoul. Each Ghoul's weak spot is in a different place.

After suffering many losses from Ghouls, and learning about the destructive (to Ghouls) nature of Ghoo, innovative and survival-minded humans designed a practical device for firing the substance at Ghouls from a relatively safe distance -- namely the Ghoo Gun. Basically a large, modified air rifle, the Ghoo Gun fires masses of Ghoo in round, sticky globs. Unfortunately the term "relatively safe" isn't as safe as most humans would like. Ghouls move so fast that, should the human miss its weak spot with a blast, it can reach in and deliver a wounding blow in a second. So, the best thing to do is just pick a spot and start blasting.

Fortunately, Ghoo is fairly easy to find or to manufacture, so brave souls who venture out usually carry plenty of it as ammo for their Guns.

LIVE THE GHOULASH ADVENTURE

Explore more of the world in which GHOULASH™ is set by reading the GHOULASH Adventures.

All content on this site
Copyright 2001-2008
Mike Suchcicki
Mike@ghoulash.com

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In a world where Ghouls could pounce from every corner, what would your life be like? Be sure to check out our short-story thrillers featuring our intrepid team of scientists, doctors and professional Ghoul slayers. Click here to read the latest Ghoulash Adventure.


DON'T BE A VICTIM OF IGNORANCE!
Download and post this flyer of Ghoul myths! Click here! (PDF, 190K)